There are many factors to consider before deciding if our project was an overall success.
The planning of our practical work went very well, considering there was a number of absenses from group members. We first outlined the camera/filming techniques we would need to use and added them to our blogs, this gave us a clear idea of how we needed to use the camera and where to position it etc.
We then came up with a birds-eye plan of the area in which we would be working. And keeping in mind the Line of interaction, we roughly planned the position in which our camera would be, this made it much easier when it came to the practical stage.
One of the most important things about our planning was the risk assessment. Aswell as being a legal requirement, it aslo gave us a clear idea of all the hazards and potential risks in our work space, and what we should do to avoid these.
I thought the filming and editing stage of our project went particularly well. We managed to get a number of good shots on all parts of the role play, and the camera work itself was particularly pleasing. It looks as though we placed the camera in exactly the right position on most occasions which made the final outcome a much higher quality. Things such as eye line level and tracking were enhanced through the camera work.
The editing stage of the project was a great deal more complicated that the other stages that the project inlcuded, but once we had a basic understanding of the software we could easily edit the film in the correct places to make the scene run smoothly and make it a high quality. Making sure to include techniques such as match on action etc.
Overall I think the project went well, and I am pleased with the final outcome.
Wednesday, 20 October 2010
Tuesday, 12 October 2010
Thursday, 7 October 2010
Risk Assessment of film setting.
Hazard - Glass could smash and cause cuts. We must be careful.
Hazard - Slippery floor could cause slipping. We should wear appropriate footwear and don't run.
Hazard - Various objects could be knocked or tripped over and cause harm. We must watch where we are walking.
Hazard - Lights without correct covering. Could cause burns. We must not touch the lights.
Hazard - Radiator could cause burns if too hot. We must not touch it or try to control the temperature.
Hazard -Electrical Sockets can cause electric shocks. We must not touch with wet hands or any metal object.
Hazard - Door Stop could cause trips. We must watch where we are walking.
Hazard - Media equipment lying around could mean risk of trips. We must keep the equipment tidy and organised.
Monday, 27 September 2010
Continuity Editing.
One factor of continuity editing, is the 180 degree rule, which is also known as the line of interaction. This means the camera must stay on the same side of an imaginary line, which runs through the middle of the actors involved the actors involved. If the camera crosses this line it can be confusing for the audience, as the actors will no longer be facing each other or be looking in the same direction and so on ...
An example of this would be like watching a football game with the runner going to the right and all of a sudden we cut to him running to the left. It would make the viewer wonder if he was running the wrong way or not.
An example of this would be like watching a football game with the runner going to the right and all of a sudden we cut to him running to the left. It would make the viewer wonder if he was running the wrong way or not.
Match on action is also a critical part in the process of continuity editing. This is where an action that an actor is performing continues seamlessly through two cuts, which makes the cut invisible.
For example, a shot of someone tossing a ball can be edited to show two different views, while maintaining continuity by being sure that the second shot shows the arm of the subject in the same stage of its motion as it was left when cutting from the first shot.
For example, a shot of someone tossing a ball can be edited to show two different views, while maintaining continuity by being sure that the second shot shows the arm of the subject in the same stage of its motion as it was left when cutting from the first shot.
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